USA Today (6/1, Toppo, 1.78M) reports that students struggling with autism in high school can "now get help most days from video-game avatars - simplified digital versions of themselves doing things most autistic children don't generally do." Students "play games that help with coordination, body awareness and cooperation, all challenges for kids on the autism spectrum." The piece notes that as "educators quietly discover the therapeutic uses of motion-controlled sensors" such as the Xbox Kinext, "autism researchers, teachers and therapists are installing them in classrooms and clinics, reporting promising results for a fraction of the price of typical equipment."
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Friday, June 1, 2012
Video Games Provide Benefits For Students With Autism
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